Table of Contents

Enum BOBCarouselTransition

Namespace
BlazOrbit.Components
Assembly
BlazOrbit.dll

Visual transition applied when the active slide of a BOBCarousel changes.

public enum BOBCarouselTransition

Fields

Coverflow = 3

3D coverflow effect. The active slide stays in front; neighbouring slides recede with a perspective rotation, fading and scaling down based on distance from the active index.

Fade = 1

Slides cross-fade in place. All slides occupy the same position; only opacity changes.

None = 2

No animation. Slides snap instantly to the active position.

Slide = 0

Slides translate horizontally. The active slide takes the full viewport; previous and next slides shift in from the side. Default.

Wheel = 4

3D orbit. The active slide stays in front; the rest fan out behind it on a horizontal circle, always facing the camera. Side and back slides shrink and fade with depth.

Wheel3D = 5

Continuous 3D perspective carousel. Several slides are visible at once, spread across the viewport with a fixed inward tilt. Side slides keep their size and stay visible, giving the impression of a constant 3D scene rather than a deep orbit.